Valorant Lineup &
Projectile Physics Simulator
Model Sova shock darts, Viper snakebites, and Brimstone incendiary grenades. Adjust launch angle, charge velocity, and bounce count to calculate flight hangtime.
Ballistics, Skyboxes, and Double-Shock Timing
Mastering post-plant lineups in Valorant requires understanding the mathematical relationship between hangtime and defuse intervals. A standard defuse requires 7 seconds; if your Brimstone molly or Viper snakebite lands within 5 seconds of the tap, the defuser is forced off the spike.
For Sova players, executing a fatal double-shock dart requires staggered firing: a high-arc 3-bar shot with a ~6.2s hangtime followed immediately by a flat 1-bar or 2-bar dart with a 2.1s hangtime. When calculated correctly, both shock darts detonate simultaneously within a 100ms window, dealing 150+ burst damage before enemies can react.
โ Frequently Asked Questions (FAQ)
Everything you need to know about Unicode font generation, game rules, and device compatibility.