Apex Legends Superglide Timing & 1-Frame Jump-Crouch Trainer
Master the strict 1-frame Jump → Crouch window (4.1ms at 240 FPS). Measure input deltas in milliseconds and log your execution consistency.
Superglide Input Sandbox
Press Space (Jump) then C (Crouch) in rapid succession.
Target 1-Frame Window at 144 FPS: 1.0ms to 6.94ms
โ๏ธ Game Engine Framerate144 FPS
Recent Superglide Input Attempts
Frequently Asked Questions
What is a Superglide in Apex Legends?
A Superglide is an advanced movement tech where your legend instantly propels forward at maximum velocity (~750 units/s) directly off the edge of an obstacle, combining a mantle with simultaneous jump and crouch inputs within a single server frame.
Why is Supergliding harder at higher framerates (like 240 FPS)?
The game engine calculates the Superglide window based on exact rendering frames: your Crouch input must register exactly 1 frame after your Jump input. At 60 FPS, 1 frame is 16.67ms (a forgiving physical window). At 240 FPS, 1 frame shrinks to just 4.16 milliseconds, requiring superhuman sub-millisecond finger coordination.
Should I press Jump first or Crouch first?
Jump MUST register first, immediately followed by Crouch on the next frame (within 1 to 7 milliseconds depending on your FPS). If Crouch registers on the same frame or before Jump, your character will simply slide off or mantle-cancel without getting the horizontal kinetic boost.
Why do pro players cap their FPS to 144 or 180 for Superglides?
Capping framerate at 144Hz or 180Hz widens the 1-frame window from 4.1ms to 5.5msโ6.9ms. This small extra cushion increases pro tournament superglide consistency from ~40% to ~90%.