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๐Ÿ”ญ Projectile Ballistics & Target Leading

Apex Legends Sniper Bullet Drop & Lead Calculator

Master long-range knocks across 100m to 500m. Calculate exact bullet flight time, vertical gravity drop, and horizontal lead distance against sprinting or slide-jumping Legends.

๐ŸŽฏ Ballistics Configuration

Target Distance (Rangefinder)250 Meters

๐Ÿ”ญ 6xโ€“10x Sniper Optic Reticle & Lead Offset

Bullet Travel Time
266 ms
Vertical Bullet Drop
1.15 Meters
Horizontal Lead Ahead
1.97 Meters
~3.3 Body Widths
๐Ÿ’ก Built-in Apex Scope Rangefinder:When aiming with a 4x-8x, 6x, or 4x-10x Sniper Optic in Apex Legends, look at the number on the right of the crosshair (e.g. 250m) and line up the enemy's head with the matching vertical numbered tick mark (2 and a half) to automatically compensate for gravity drop.

๐Ÿ“š Apex Legends Projectile Physics Explained

Unlike hitscan weapons in other shooters, every sniper and marksman rifle in Apex Legends fires physical projectiles governed by muzzle velocity (measured in Source units per second) and weapon-specific gravity multipliers.

The Sentinel boasts the highest muzzle velocity among standard snipers at 37,000 u/s (~940 m/s), requiring minimal vertical holdover inside 200 meters. In contrast, the Kraber .50-Cal travels slower at 29,500 u/s (~750 m/s), meaning targets sprinting sideways at 250m require leading over 3 full Legend body widths ahead of their movement direction.